Creative Arts
Plenty areas wey concern design, how dem dey make content, and how dem dey show media.
Subcategories
You fit explore more specific topics.
Animation
Ways and methods for how dem dey make still images move, including 2D/3D animation.
Content Marketing
A marketing approach wey dey create and share valuable content to attract target customers and make dem more engaged.
Design
Di act of creating fine and useful things, considering how dem look and how dem dey work.
Documentation
Di activity of how dem dey systematically record and share information and knowledge.
Film
Artistic way of expressing things wey combine video and audio, including how dem dey produce am, appreciate am, and criticize am.
Games
Info wey concern games as fun, how dem dey design am, develop am, and di industry.
Literature
Artistic way of expressing things wey dey use language as a medium, like novels, poetry, and drama.
Media
Ways and channels for how dem dey send information and content, including broadcasting, publishing, and di internet.
Presentation
Ways of expressing things effectively to give information and convince people wey dey listen.
Science Fiction
Books and movies wey talk about science and technology or di future.
UX Design
Di area of designing how users go experience products and services.
Vector Graphics
An image technology wey dey based on mathematical descriptions and no dey spoil when dem stretch am.
Video Editing
Di process of cutting, joining, and processing videos wey dem don shoot to make one complete video work.
Video Platforms
Online services and technologies wey dem dey use for sharing, distributing, and managing videos.
Video Production
Ways and processes wey concern video content planning, shooting, editing, and distribution.
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